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1. Do research agents continue if standings drop? - in Science and Industry [original thread]
Sweet. I have about a year's worth of rp with 5 level 4 agents I need to collect
- by Ima Funguy - at 2010.02.22 14:58:00
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2. Do research agents continue if standings drop? - in Science and Industry [original thread]
I know I can't buy datacores until my standings go up, but do research points continue accumulating?
- by Ima Funguy - at 2010.02.22 14:44:00
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3. Ship Set Up Index (Quantum Rise edition) - in Ships and Modules [original thread]
PvP Claw
- by Ima Funguy - at 2009.03.07 14:53:00
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4. Interceptors (claw) and tracking - in Ships and Modules [original thread]
Ok that's what I thought.
- by Ima Funguy - at 2009.03.07 14:52:00
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5. Interceptors (claw) and tracking - in Ships and Modules [original thread]
The arty setup has been working fairly well, Ill play around with it a little more and then try out short range. Question on short range, though: Is there a reason to fit a mwd instead of an ab for a solo claw? When I was flying a rifter everyone...
- by Ima Funguy - at 2009.03.07 14:26:00
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6. Interceptors (claw) and tracking - in Ships and Modules [original thread]
Originally by: pushdogg drop that armor repper, the best it is going to do is give you an additional sec or two to realize that you are going to be popped. In the few fights I have been in, the I would have lost if I had not had the rep...
- by Ima Funguy - at 2009.03.05 18:04:00
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7. Interceptors (claw) and tracking - in Ships and Modules [original thread]
Edited by: Omg Corn on 05/03/2009 16:06:18 Quote: You know that you can regulate your speed by clicking on the speed bar? Wink Hot damn, I always thought that if you did anything manual with the speed, you stopped orbiting/keeping di...
- by Ima Funguy - at 2009.03.05 16:09:00
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8. Interceptors (claw) and tracking - in Ships and Modules [original thread]
I just tried the start-stop tactic, it seems to work pretty well. Accuracy went up to 53% (but over only one trial of 15 shots, it probably has high variability due to the angular velocity constantly shifting); I got my target (an unskilled alt fl...
- by Ima Funguy - at 2009.03.05 15:06:00
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9. Interceptors (claw) and tracking - in Ships and Modules [original thread]
Edited by: Ima Funguy on 05/03/2009 13:56:31 I had thought of that, but the mwd lasts several seconds longer than a volley. An alternate method would be hitting the stop button just before firing, and then starting orbit again. Ill try that ou...
- by Ima Funguy - at 2009.03.05 13:56:00
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10. Interceptors (claw) and tracking - in Ships and Modules [original thread]
4
- by Ima Funguy - at 2009.03.05 13:31:00
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11. Interceptors (claw) and tracking - in Ships and Modules [original thread]
Best results I got were with carbonized lead at 19k - 33% accuracy and 5.41 dps :\
- by Ima Funguy - at 2009.03.05 13:09:00
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12. Interceptors (claw) and tracking - in Ships and Modules [original thread]
So I recently got into a claw, and am trying to figure out a viable setup for solo pvp. I'm running into a huge problem with tracking. Here is my current arty setup: 3x 250mm II Catalyzed Cold-Gas I Arcjet Thrusters Fleeting Warp Disruptor SAR...
- by Ima Funguy - at 2009.03.05 12:54:00
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